These games are open source. For convenience, downloadable files are available here. If you want the source code, please visit my gitlab page. Each game uses the libstormgames module. If you git clone them don’t forget to use the –recursive flag to pull it along with the game.

Linux users, please use git to clone the games and run them if they are not packaged for your distro. Here is a list of distros that have the games available. If your distro is missing and offers the games in their packages, please let me know.

Have fun, and thanks for playing.

Storm Games

Cross platform open source audio games.

Audiogame manager

September 02, 2020 — Storm

This program makes it possible to play Windows based audio games in Linux. In order to use the program, you will need at minimum the following:

  • An X86 computer running Linux. Also tested on Mac OS Catalina or Big Sur.
  • Wine installed with it 32 bit dependancies. In Arch Linux, enable the multilib repositories.
  • wget
  • wine-gecko
  • wine-mono
  • xdotool

For more complete instructions on setting it up for your distribution, check the Install Audiogame manager Wiki.

To install some games, run the audiogame-manager program with the -i flag:

./audiogame-manager -i

You can launch installed games by just running audiogame-manager. It saves its settings in the following path:


The layout of the file is wine prefix, (also called wine bottle), followed by a vertical bar, Windows based path, vertical bar, menu name. This is useful if you have installed something by hand but want to use the launcher to start it. Here is an example line from the file:;

super-liam|c:\Program Files\lWorks\Super Liam\sl.exe|Super Liam


make the file executable with the following command:

chmod +x audiogame-manager

Audiogame-manager can tell you, in a general way, if things are set up correctly. To check your system, run the following:

./audiogame-manager -c

To select a game to play, run:


If you want to be able to launch the program from anywhere, simply move it to somewhere in your executable path. For example, you can place the program in /usr/bin by doing the following:

sudo mv audiogame-manager /usr/bin/

Source Code

Patrons have full access to the source of the program. If you are a Patron and would like access to the source, please let me know on the Stormux email list. Please include your username. After being added, you can obtain your own copy of the source with the following command:

git clone

Tags: audiogame-manager, audio-games, wine, gaming

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